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Iron marines touch arcade forum
Iron marines touch arcade forum











iron marines touch arcade forum

After playing a ton more Iron Marines, I can say that point never came. The App Store has more or less programmed my brain to assume there’s going to be some kind of pinch point in any game that gives you the ability to buy multiple currencies where you’re either going to need to pay up, or else. Inside the game, however, there are quite a few IAP options. See, much like Ironhide’s other titles, Iron Marines is a premium game which as of this writing is selling for five bucks. The first hour of gameplay, which is where my first impressions stopped, left me with a few big questions. It’s sort of wild just how much variety the different levels have. Mission types are straight out of what you’d see playing a single player RTS game and have you doing things like conquering different parts of a map, defending objectives, rescuing other units, and many other things. Take a universe that leans heavily on inspiration from StarCraft, add in a great touch interface and simplified base building that feels a bit more like a tower defense game, and you’ve got Iron Marines. Real quick, the basic gist of the game is that Iron Marines is the closest thing that I know of to a mobile version of StarCraft that you can play on your iPhone or iPad. To avoid endlessly repeating myself a bunch, I’d recommend going back and reading that as this review will mostly confirm suspicions that I had and answer questions about the game’s monetization methods which have been fairly controversial in our community.

iron marines touch arcade forum

In it, I cover most of the basics of the game and how various mechanics work.

iron marines touch arcade forum

Earlier this week, I posted some pretty exhaustive first impressions of Iron Marines ($2.99), and consider this review a continuation of that article.













Iron marines touch arcade forum